Does VKB provide config files for popular games?

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TemplarMan
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Does VKB provide config files for popular games?

Postby TemplarMan » Thu Feb 11, 2021 16:59

I launched Mechwarrior 5 yesterday assuming my Gladiator NXT premium would work out of the box. It does not. The game didn't even see it. Does VKB provide config files for popular games? If not it would be a nice gesture for your customers since you understand the mechanics and coding behind it all. I looked at this and I'm clueless. It's very frustrating, enough that I'm considering ordering another joystick that games do recognize out of the box. :(

https://static.mw5mercs.com/docs/MW5Hot ... tation.pdf

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fallout9
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Re: Does VKB provide config files for popular games?

Postby fallout9 » Thu Feb 11, 2021 19:20

Hi there. I'm sorry to hear about the problems you've run into with Mechwarrior. All flight and space sims on the market would recognize any kind of joystick, no matter the brand. If this particular game doesn't recognize the Gladiator NXT it means they have a poor joystick implementation. This issue should be reported on their forum; there's no config VKB could make to have the joystick recognized if the developers won't fix the issues.
Please check these threads about getting your joystick working: 1 and 2.

rtrski
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Re: Does VKB provide config files for popular games?

Postby rtrski » Fri Feb 12, 2021 17:10

Mechwarrior 5 is not VKB's fault specifically, it just has pretty spotty controller implementation period... reading this is what prevented me from bothering to buy. You would likely have had the same "out of the box" problems with any other brand as well.

https://www.polygon.com/guides/2020/1/2 ... k-logitech

That said, you're asking for mapping defaults from VKB for their sticks for a lot of games, when everyone uses them differently. Perhaps check at reddit /r/hotas. I've posted my own blank mapping sheets for a Gunfighter with MCG-Pro or Ultimate (right) and Kosmosima Premium Left hand, I think others have done so for Gladiator plus grips as well.

I know you want "out of the box" but please consider that even if that's offered, you shouldn't have to conform to someone else's notion of the right control arrangements, you may feel differently. Do you never remap KB+mouse controls for any game?? If you do...then a grip and base controls give you so much more freedom to customize beyond a KB layout...that's their whole purpose. It will certainly delay starting a game, heck you may even remap several times before you find what you really feel is intuitive and makes sense. (My own Elite Dangerous mappings have morphed and evolved over years as both new game upgrades have been introduced, and as my equipment and preferences have changed).

There's a lot of people who will help you out - don't let it scare you off.
RH VKB GF Mk III + Modern Combat Grip *ULTIMATE* (12/17 GFII , upgraded), _powered_ deploy!
LH VKB GF Mk III + Kosmosima Prem (02/19 GFII, upgraded), *lateral* mounted
Feet: Slaw Viper RX Pedals [Sorry, VKB, too gorgeous]

TemplarMan
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Re: Does VKB provide config files for popular games?

Postby TemplarMan » Fri Feb 12, 2021 20:31

Hey at least I got some responses! Thanks

I get it and understand what your saying. I've just never dealt with having to create config files for joysticks since I've always bought mainstream sticks. There usually is a config file someone has already created and works 80/90% out of the box if the game didn't. So I wasn't looking for perfection..50% or the main game control options would be something at this point. I've got it to look around and shoot the main laser and a couple of view options but that's it so far. That was from using a file for another VKB stick.

Anyway, it still would be nice to see a config file dump on your site.

I'll move along now

TemplarMan
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Re: Does VKB provide config files for popular games?

Postby TemplarMan » Fri Feb 12, 2021 21:50

I'm back and after more research. MW5 is defiantly borked for a lot of joysticks. It still would be nice to see a config file from VKB for popular games. Im not letting that go. :)

I guess I'm giving up on getting this stick working with MW5 or buying another joystick the game does support. So what games does the NXT support out of the box, any? I have this what looks to be a awesome joystick I've barely used.

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Re: Does VKB provide config files for popular games?

Postby rtrski » Fri Feb 12, 2021 23:45

If you're only interested in games that have an official from-VKB binding or mapping file provided: then it supports none, I guess.

It should work on any game that supports the Windows joystick HID functionality, "out of the box" in the sense of no playing around in the VKB software "required" (aside from calibration!) for any game that supports up to 32 buttons on a joystick.

There might be other users that have bindings files they would share. I personally don't use the Gladiator base, but my Kosmosima Premium grip on my left is I think effectively the same as yours, just reversed perhaps? So page 2 of this might be useful to you as an aid to assigning your bindings in game (don't sweat it if the tiny numbers up in the corner of each block don't match what you see in your in-game binding when you assign it, what matters to you is more associating the physical button to the game action not what the "logical" value was, and I can't know for sure if the firmware for the Gladiator assigns the logical numbers the same as the firmware I was on when I made that for my Kosmosima LH on Gunfighter). If you have powerpoint it's easy enough to mirror the pictures I used, or swap out your own.

https://1drv.ms/p/s!AuHD2NL7qn3w-1iqeIu ... t?e=6XfP5A

I currently use it to play Elite Dangerous. Certainly many people also play Star Citizen, DCS, etc. What are your interests? Assigning in-game bindings is generally easy enough, if that's all you want to do. Only need to get into the actual vendor software if you want to play with response curves, program additional options (like a shift button to make all the others have 2 different functions, or a short vs. long press being a different signal on a given button, things like that.

(PS I'm not official VKB at all, just a player myself. I like your idea of them hosting bindings files somewhere but not sure how they can do that since even the 'logical' buttons from the stick can be altered by the user, as I've done for example (one button has a 'tempo' function so I have a short press that's (to Windows) Joy-3, but then a long press of the same button is Joy-33. So anyone without my edits to the stick's config would not be able to trigger the action Joy-33 is tied to in-game. I guess they could restrict hosted bindings files to those that use only the Default stick config...but really the non-defaults are where the fun is all at. ;-D )
RH VKB GF Mk III + Modern Combat Grip *ULTIMATE* (12/17 GFII , upgraded), _powered_ deploy!
LH VKB GF Mk III + Kosmosima Prem (02/19 GFII, upgraded), *lateral* mounted
Feet: Slaw Viper RX Pedals [Sorry, VKB, too gorgeous]


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