1 - Gunfighter mk3 + MCG PRO + twist+ 200mm/ T-rudder mkIV
2 - Controller Firmware version Gunfighter Modern Combat Pro Twist v1.98f / T-rudder v1.986
3 - 4x40g spring
4 - soft cams
5 - If VKB original software is used, please always mention its version
If the question is in regards to joystick/pedals axes, please additionally post: ( sorry, I dont know what this means)
6 - https://imgur.com/a/INDMWBf
7 - https://imgur.com/a/9saRZUb
Hi guys! I just got my t-rudder and I'm trying to only use one blackbox. When I plug in my t-rudder to the gunfighter mk3 bb (the bb is the mk2), green light #1 turns on, meaning that the bb detects the pedals (green light #2 is on too, Im guessing this one says that the bb detects the stick). but VKB device config doesnt detected. When I go to a game, for example Il 2 bos, the game doesnt detect it either, but the light #1 and #2 on the gunfighter bb is green (So it shows that the bb detects it, but my pc or the vkb software its not detecting it). If I use the t-rudder with its bb and the gunfighter with its bb, I can see the vkb software detect the pedals and the stick SEPARATELY, and it allows me to calibrate each device. I've being going through the forums and ive read that I need to calibrate it when I have the stick and the rudder connected to the GUNFIGHTER bb. but it still doesnt detect it. Ive also read something about D_MaRS and that it needs to be change???
From my reading, I understand that one bb only goes up to 8 axis, so if I manage to get both the Gunfighter mk3 MCG PRO twist and the t rudder to one bb, am I going to lose one of the axis from the stick and replace it with the pedals?
Any help with this would be amazing! Thank you for your time
gunfighter mk3 + T-rudder. cant get them to work on one blackbox HELP!!
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- fallout9
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Re: gunfighter mk3 + T-rudder. cant get them to work on one blackbox HELP!!
Problem is Frank that your MCG Pro grip with twist has already 8 axes, which is maximum allowed by Windows per device (2 on base, 2 on Gate Cont, 2 on Master Mode, 1 on hand brake and 1 on twist). So you have 2 choices: either use the MCG Pro with twist and in this case you'll have to have the rudders with their own BB, or forget about twist and use the rudders instead; in this last case you'll have to flash the firmware for MCG without twist and the rudder axis will replace your twist axis.
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Re: gunfighter mk3 + T-rudder. cant get them to work on one blackbox HELP!!
Can't we create a Vjoy with the VKB software and map the T.Rudder axis on it?
VKB Devcie Config v0.91.26 - Firmware version: v1.994
Re: gunfighter mk3 + T-rudder. cant get them to work on one blackbox HELP!!
fallout9 wrote:Problem is Frank that your MCG Pro grip with twist has already 8 axes, which is maximum allowed by Windows per device (2 on base, 2 on Gate Cont, 2 on Master Mode, 1 on hand brake and 1 on twist). So you have 2 choices: either use the MCG Pro with twist and in this case you'll have to have the rudders with their own BB, or forget about twist and use the rudders instead; in this last case you'll have to flash the firmware for MCG without twist and the rudder axis will replace your twist axis.
ahhh, that makes sense! haha. Thank you for the help man!! I'll just have to get use to 2 BB.

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