VKB Gladiator, Steam Proton and Buttons as keyboard presses

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Juppstein
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VKB Gladiator, Steam Proton and Buttons as keyboard presses

Postby Juppstein » Fri Jan 23, 2026 18:28

I have an NXT Gladiator and an Omni combo running under Linux/Steam Proton (Elite Dangerous on GE-Proton10-27). The joysticks are configured as HID/dinput devices and they do work as intended, all axis and buttons are accessible in the game. The keyboard emulation mode in VKBDevCfg is set to Classic.

When I configure one of the buttons to act as a keyboard press and I use it within the game/Proton prefix all the axis and buttons will instantly become unresponsive, except the buttons that are configured as keyboard keys. Which lets me think that wine/Proton or the game has an issue to reconnect/reassign the Gladiators as a joystick device.

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fallout9
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Re: VKB Gladiator, Steam Proton and Buttons as keyboard presses

Postby fallout9 » Sat Jan 24, 2026 0:30

Unfortunately we don't have enough knowledge or experience on this specific use, so we can't provide any suggestion. To make sure the programming is fine I suggest to test the setting on the Test panel of VKBDevCfg and checking the Keyboard box - it the button activates the desired keyboard key it means everything is fine with the joystick.

Juppstein
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Re: VKB Gladiator, Steam Proton and Buttons as keyboard presses

Postby Juppstein » Sat Jan 24, 2026 13:07

That's OK. It was worth a shot I guess :) One question though, I see there is a serial number field in the USB HID Controller part of the config tool. What exactly is that for? Can I create a specific vendor/device ID for the keyboard emulation? I went through the manual but did not find anything specific about it.

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Alex Oz
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Re: VKB Gladiator, Steam Proton and Buttons as keyboard presses

Postby Alex Oz » Sun Jan 25, 2026 9:56

Serial number is for when you use two identical controllers.
You get the ability to differentiate them.
Some games also , but these are likely rare exceptions.
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