Is there any way that you can re-assign the function of the brake lever (Which I think is defaulted as a "slider" or something) as a button?
I've got some nerve damage in my right hand it would be a perfect button for me if I could somehow set that up in a cfg file or something along those lines in a HOTAS mapping/setup file or the VKB setup file.
Is this even possible?
Thanks!
Brake Lever Question for Modern Gunfighter MKIII stick
Moderator: AdminGroup
-
- Posts: 8
- Joined: Sat Feb 29, 2020 5:23
- Been thanked: 1 time
-
- Posts: 162
- Joined: Mon Jan 25, 2016 20:05
- Location: France
- Has thanked: 181 times
- Been thanked: 51 times
Re: Brake Lever Question for Modern Gunfighter MKIII stick
Hello, head to "Axes2Buttons\MCG Brake" panel, here, tick the MCG Brake box. Then move the slider to define the position of the "First" button line. You maybe also want to add additional button thanks to the low limit and high limit box.
I say that by memory and checking the manual so there might be some error and/or new change since I last did it
I say that by memory and checking the manual so there might be some error and/or new change since I last did it
VKB Devcie Config v0.91.26 - Firmware version: v1.994
- fallout9
- Posts: 5186
- Joined: Wed Oct 03, 2018 20:37
- Has thanked: 208 times
- Been thanked: 1218 times
Re: Brake Lever Question for Modern Gunfighter MKIII stick
As Hon0 said, but with picture:
1. check the A2B box;
2. check the MCG Brake box;
3. check the Low limit button if you want it;
4. check the High limit button if you want it;
5. adjust the slider to set how far on the axis the button is activating;
6. hit Set to save the changes.
After that you could go to the Test tab/ Buttons and test your new settings.
1. check the A2B box;
2. check the MCG Brake box;
3. check the Low limit button if you want it;
4. check the High limit button if you want it;
5. adjust the slider to set how far on the axis the button is activating;
6. hit Set to save the changes.
After that you could go to the Test tab/ Buttons and test your new settings.
-
- Posts: 8
- Joined: Sat Feb 29, 2020 5:23
- Been thanked: 1 time
Re: Brake Lever Question for Modern Gunfighter MKIII stick
I've given this a try...but it doesn't seem to register as a "button" for me. Maybe I'm doing something wrong?
I followed your instructions, but not seeming to have any luck. I can still see the "slider" moving on the Text/Axes1 tab when I squeeze the brake lever.
However, on the button tab, it doesn't register as anything happening or registering as a button (which is what I need it to do).
Any thoughts/ideas?
I followed your instructions, but not seeming to have any luck. I can still see the "slider" moving on the Text/Axes1 tab when I squeeze the brake lever.
However, on the button tab, it doesn't register as anything happening or registering as a button (which is what I need it to do).
Any thoughts/ideas?
- fallout9
- Posts: 5186
- Joined: Wed Oct 03, 2018 20:37
- Has thanked: 208 times
- Been thanked: 1218 times
Re: Brake Lever Question for Modern Gunfighter MKIII stick
Sorry, my mistake, somehow I forgot to add the picture, please see below.
Look like you haven't checked the A2B box yet, that's why it doesn't work.
Look like you haven't checked the A2B box yet, that's why it doesn't work.
-
- Posts: 8
- Joined: Sat Feb 29, 2020 5:23
- Been thanked: 1 time
Re: Brake Lever Question for Modern Gunfighter MKIII stick
Yes! Aha! I think it works now! Let me try it out in game and see if it works.
Return to “General discussions”
Who is online
Users browsing this forum: No registered users and 94 guests