Hello. I would like to program a button on my VKB gladiator to do two things:
1. Switch my physical y axis from controlling the y-axis to controlling the slider axis.
2. I would like my game to also detect the button I press to switch the axis I control.
Right now, I can switch the axis with no problems, but my game will not detect the button I press. Any help would be appreciated.
Switch Axis & Press Button
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- fallout9
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Re: Switch Axis & Press Button
Can't bind the button in game because it's a 'silent' button, which works only at logical level. I suggest to use a boolean to connect that button with a physical button, which would be discoverable in game. If you managed to program a button to swap axes I imagine you'll be able to get through the boolean procedure, but I can help further if you can't figure it out.
Re: Switch Axis & Press Button
Thanks for the advice. I had tried Boolean before but couldn't get it to work.
I was able to successfully use Boolean NOT function to set up virtual button 35 to be pressed when a physical button 35 is pressed. The physical button swaps the axis and the virtual button provides a keyboard keystroke.
I had to re-read the details of the Boolean NOT function in the manual. Really need to pay attention to those checkbox images.
I was able to successfully use Boolean NOT function to set up virtual button 35 to be pressed when a physical button 35 is pressed. The physical button swaps the axis and the virtual button provides a keyboard keystroke.
I had to re-read the details of the Boolean NOT function in the manual. Really need to pay attention to those checkbox images.
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