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How to set GNX THQ for thrust reversers

Posted: Thu Nov 03, 2022 7:14
by captjack
Greetings,

Was wondering if anybody has ideas on how to setup/simulate thrust reversers with the GNX THQ.

Thank you in advance for any input

Re: How to set GNX THQ for thrust reversers

Posted: Sat Nov 05, 2022 19:44
by Victorus
Please - more info about your idea. Step by step.

Re: How to set GNX THQ for thrust reversers

Posted: Tue Nov 08, 2022 7:50
by captjack
Hi,
Essentially I would like a way to engage the reverse thrust once landed.
I land with the thrust to zero
Click a button and then use the same lever axis for reverse thrust.

Re: How to set GNX THQ for thrust reversers

Posted: Tue Nov 08, 2022 10:53
by Ron61
What game do you want to use it for?

Re: How to set GNX THQ for thrust reversers

Posted: Tue Nov 08, 2022 15:53
by Victorus
1st idea - make axis with center. No need to use button at all. If you do not need reverse range equal to straight one, move axis center manually (see about Manual calibration in User guide).

Re: How to set GNX THQ for thrust reversers

Posted: Tue Nov 08, 2022 16:53
by Ron61
The game itself must have a reverse implementation. Which implies the inclusion of some mechanism to redirect the jet stream in the opposite direction for jet aircraft, or move the propeller blades 180 degrees for propellers. In this case, the direction of rotation of the motor does not change.
Try the PA Inv function in the AUX Axes button setting, but I don't think it will help.
Inv axes.jpg

Re: How to set GNX THQ for thrust reversers

Posted: Wed Nov 09, 2022 19:14
by captjack
Ron61 wrote:What game do you want to use it for?

Sorry for missing that.
I use mostly xp11 and P3dV5

And thanks for all the replies so far!