How to set GNX THQ for thrust reversers

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captjack
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How to set GNX THQ for thrust reversers

Postby captjack » Thu Nov 03, 2022 7:14

Greetings,

Was wondering if anybody has ideas on how to setup/simulate thrust reversers with the GNX THQ.

Thank you in advance for any input

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Victorus
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Re: How to set GNX THQ for thrust reversers

Postby Victorus » Sat Nov 05, 2022 19:44

Please - more info about your idea. Step by step.
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captjack
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Re: How to set GNX THQ for thrust reversers

Postby captjack » Tue Nov 08, 2022 7:50

Hi,
Essentially I would like a way to engage the reverse thrust once landed.
I land with the thrust to zero
Click a button and then use the same lever axis for reverse thrust.

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Re: How to set GNX THQ for thrust reversers

Postby Ron61 » Tue Nov 08, 2022 10:53

What game do you want to use it for?

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Victorus
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Re: How to set GNX THQ for thrust reversers

Postby Victorus » Tue Nov 08, 2022 15:53

1st idea - make axis with center. No need to use button at all. If you do not need reverse range equal to straight one, move axis center manually (see about Manual calibration in User guide).
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Re: How to set GNX THQ for thrust reversers

Postby Ron61 » Tue Nov 08, 2022 16:53

The game itself must have a reverse implementation. Which implies the inclusion of some mechanism to redirect the jet stream in the opposite direction for jet aircraft, or move the propeller blades 180 degrees for propellers. In this case, the direction of rotation of the motor does not change.
Try the PA Inv function in the AUX Axes button setting, but I don't think it will help.
Inv axes.jpg

captjack
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Re: How to set GNX THQ for thrust reversers

Postby captjack » Wed Nov 09, 2022 19:14

Ron61 wrote:What game do you want to use it for?

Sorry for missing that.
I use mostly xp11 and P3dV5

And thanks for all the replies so far!


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