Gunfighter Mk.III - axis isolation - newbie

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joebee11
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Gunfighter Mk.III - axis isolation - newbie

Postby joebee11 » Wed Mar 23, 2022 22:09

I'm deleting my post because i realized I was making a pretty silly error and not setting my config changes. :roll: I'm gonna experiment a bit more before asking for help now that i have that figured out!
Last edited by joebee11 on Thu Mar 24, 2022 23:00, edited 2 times in total.

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fallout9
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Re: Gunfighter Mk.III - axis isolation - newbie

Postby fallout9 » Wed Mar 23, 2022 22:34

Post a screenshot please showing the Physical and Logical Axes in VKBDevCfg.

joebee11
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Re: Gunfighter Mk.III - axis isolation - newbie

Postby joebee11 » Thu Mar 24, 2022 22:19

Thanks!

And I'm gonna edit my original post with some more detail.
axes_settings.jpg


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