Do the FSM-GA and SEM modules come with preset defaults that are recognized by MSFS? I understand that the buttons and dials can be modified in any number of ways by using what seems to be a somewhat complex interface, and I am familiar with doing custom bindings in MSFS. But I am wondering if there are some basic default settings that are recognized out of the box in MSFS as a starting point? For example, flaps and landing gear on the SEM and and the labeled buttons on the FSM module?
Or must everything be set up from scratch starting with the complex interface to set up button types etc, then moving to binding the buttons to MSFS controls menus?
Default settings for FSM-GA & SEM in MSFS?
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- fallout9
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Re: Default settings for FSM-GA & SEM in MSFS?
You have 2 things to do before anything else: press the Default button under Tools tab, then the Find&AutoConfig button in Global/Externsl/External Devices. If you have any analog axes active on SEM calibrate them. At this point, you are happy with the button layout on your unit, you don't have to deal with anything else other than binding your buttons in game.
Re: Default settings for FSM-GA & SEM in MSFS?
Fallout9, thanks for the follow-up! I have been studying the various assembly and software set-up videos, as well as looking at specific setup questions in the forums, and am feeling more comfortable with processes. I wanted to make sure I was up to the task before purchasing.
I see in the SEM software setup that the unit is plugged into a small square box. Is that just a USB multi-extension box?
Besides the videos, are there any Setup manuals available in pdf format? It is sometimes difficult to see details of the screens in the videos.
I see in the SEM software setup that the unit is plugged into a small square box. Is that just a USB multi-extension box?
Besides the videos, are there any Setup manuals available in pdf format? It is sometimes difficult to see details of the screens in the videos.
- fallout9
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Re: Default settings for FSM-GA & SEM in MSFS?
That is just a USB hub, nothing fancy.
The guides are only in video format, but they're easy to follow; if they get too fast you could always pause it.
The guides are only in video format, but they're easy to follow; if they get too fast you could always pause it.
Re: Default settings for FSM-GA & SEM in MSFS?
Thanks,
So to build a SEM + FSM-GA module connected direct to PC, as I understand it, I need to order the 2 modules, 1 MFH, and a GNX USB controller (HID-Main). Do I need any other connecting cables or other components?
I plan to initially use this with a VelocityOne yoke/throttle unit, but as I understand it, I can add a NXT joystick at a later time to replace one I currently use as well as Throttle modules etc?
And adding a joystick later, which includes a GNX USB controller (HID-Main), will increase the number of Axis’s that can be controlled as well? Would there be any need to have more than 2 GNX USB controller (HID-Main) units as modules are added?
So to build a SEM + FSM-GA module connected direct to PC, as I understand it, I need to order the 2 modules, 1 MFH, and a GNX USB controller (HID-Main). Do I need any other connecting cables or other components?
I plan to initially use this with a VelocityOne yoke/throttle unit, but as I understand it, I can add a NXT joystick at a later time to replace one I currently use as well as Throttle modules etc?
And adding a joystick later, which includes a GNX USB controller (HID-Main), will increase the number of Axis’s that can be controlled as well? Would there be any need to have more than 2 GNX USB controller (HID-Main) units as modules are added?
- fallout9
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Re: Default settings for FSM-GA & SEM in MSFS?
For that build you'll need the following parts: FSM-GA, SEM, MFH, GNX-HID controller, JST to USB-C cable.
You could attach the whole thing to a Gladiator NXT/EVO later, but you'll have to replace the GNX-HID controller with the original bus board; the Gladiator's mainboard is something similar with the GNX-HID controller and 2 of these boards can't coexist in the same unit.
You could attach the whole thing to a Gladiator NXT/EVO later, but you'll have to replace the GNX-HID controller with the original bus board; the Gladiator's mainboard is something similar with the GNX-HID controller and 2 of these boards can't coexist in the same unit.
Re: Default settings for FSM-GA & SEM in MSFS?
So when they talk about expanding the number of axis capabilities with a 2nd GNX USB board, that would only be used with multiple throttle modules in addition to perhaps the FSM and SEM modules, but only if they are not connected via the joystick?
So if you connect through the joystick what is the maximum axis # limit for all the attached components? I assume that if you want more axis than that number, is where you add the extra GNX USB board(s) and detach from the joystick?
So if you connect through the joystick what is the maximum axis # limit for all the attached components? I assume that if you want more axis than that number, is where you add the extra GNX USB board(s) and detach from the joystick?
- fallout9
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Re: Default settings for FSM-GA & SEM in MSFS?
If you'll have more than 8 axes on a single unit, then the software will be automatically splitting it into several virtual controllers.
Re: Default settings for FSM-GA & SEM in MSFS?
Sorry if I seem dense…so you would never need more than 1 GNX HID that would control all axis’s, including software added virtual ones for any number of modules that are routed thru it when connecting those modules directly to PC.
And alternatively if you are using the joystick that includes the HID like unit in its motherboard, then you would never need an extra HID no matter how many modules are attached through it? You would only need an extra HID if you want to separate some or all of the modules from the joystick?
So I must have misinterpreted the need for ever using more than one HID because of the ability of the system to create and use virtual axis’s.
And alternatively if you are using the joystick that includes the HID like unit in its motherboard, then you would never need an extra HID no matter how many modules are attached through it? You would only need an extra HID if you want to separate some or all of the modules from the joystick?
So I must have misinterpreted the need for ever using more than one HID because of the ability of the system to create and use virtual axis’s.
- fallout9
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Re: Default settings for FSM-GA & SEM in MSFS?
That's old info, with 1 controller for every 8 axes. Meanwhile, the developer has found a way to manage up to 32 axes per a single unit/controller by splitting it into several virtual controllers, each with max 8 axes and 128 buttons.
To give you an example, 1 premium Gladiator NXT (6 axes), linked together with 1 THQ (3 axes) would become a unit with 2 virtual controllers. If, at the same unit we'll add 3 more THQs (9 axes) we'll get a unit with 3 virtual controllers. No GNX HID controller is needed, as the Gladiator NXT acts like one. If there's no Gladiator NXT in your build, then you'll need a GNX HID controller. If you have, for example, 1 THQ and 1 SEM linked together, you'll need 1 GNX HID controller in one of them; if you want them to run independently, you'll need 1 GNX HID controller in each.
Hope this makes sense.
To give you an example, 1 premium Gladiator NXT (6 axes), linked together with 1 THQ (3 axes) would become a unit with 2 virtual controllers. If, at the same unit we'll add 3 more THQs (9 axes) we'll get a unit with 3 virtual controllers. No GNX HID controller is needed, as the Gladiator NXT acts like one. If there's no Gladiator NXT in your build, then you'll need a GNX HID controller. If you have, for example, 1 THQ and 1 SEM linked together, you'll need 1 GNX HID controller in one of them; if you want them to run independently, you'll need 1 GNX HID controller in each.
Hope this makes sense.
Re: Default settings for FSM-GA & SEM in MSFS?
Thanks for clearing that up! I think I’m ready to order with all the help you’ve given me! I really appreciate it. 

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