Getting the analog hat on MCG to work right with IL2 BoS?

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LukeFF
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Getting the analog hat on MCG to work right with IL2 BoS?

Postby LukeFF » Mon Dec 25, 2017 2:36

The MCG Pro has a wonderful concave hat with two axes on it that I'd like to use in IL2 BoS. However, with the way it is set up by default, everything just returns to center when I let go of the hat (such as when I try to map one of the axes to the Bf 109 stabilizer trim). I tried Sokol's suggestion to change the axis from Absolute to Relative in VKBDevCfg, but IL2 BoS won't recognize the axis that way. I then tried in vain to set up the axes as buttons with the Axes2Buttons feature.

So, how do I go about this? Ideally, I'd like to keep the hat functioning with the two axes, but I'm open to other solutions.

Thanks!

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Re: Getting the analog hat on MCG to work right with IL2 BoS?

Postby AeroGator » Mon Dec 25, 2017 15:01

Hi :)
We were in such a hurry to send out the grips that we had to put aside writing a detailed manual.
Anyway, before we do that, I will help you out.
1 - is it the GATE CONT we're talking about?
2 - you want it to work as a button or axis?
Best Regards,
AeroGator

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Re: Getting the analog hat on MCG to work right with IL2 BoS?

Postby LukeFF » Tue Dec 26, 2017 2:50

Hi,

Yes, it is the gate control I am talking about. I would like to use it as an axis to move stabilizer trim up and down in IL2 BoS. However, with the default joystick settings, the stabilizer trim will just revert to its middle value when I release the Gate Control button.

If it is not possible to use it as an axis for stabilizer trim, I would like to set it up so that there is a button press at 0, 90, 180, and 360 degree positions.

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Re: Getting the analog hat on MCG to work right with IL2 BoS?

Postby UIV » Tue Dec 26, 2017 7:20

It's easy.
Download the latest version of VKBDevCfg-C software http://ftp.vkb-sim.pro/Programms/VKBDev ... 83_8_5.zip
Check the settings
"Gate Cont"/"УПРАВ СТРОБ" - axes #5,6
p1.JPG

Make changes according the screenshot
p2.jpg

But#1=30 (setup first button of stick). Buttons #30, 31, 32, 33 assigned to 4-position stick.
DZ=50 (Dead zone =50%). After the axis goes beyond 50% of the total range - the button is pressed

Don't forget to press "SET" button for load new data to the controller.

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Re: Getting the analog hat on MCG to work right with IL2 BoS?

Postby LukeFF » Tue Dec 26, 2017 9:07

Thank you so much! That was very easy. :)

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Re: Getting the analog hat on MCG to work right with IL2 BoS?

Postby UIV » Tue Dec 26, 2017 9:18

My pleasure.


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