I posted a similar thread over on ED's forums for DCS, but figured a cross post here couldn't hurt.
Let me start by saying I know this is a “me problem”. I just can’t seem to figure out how to resolve it.
My VKB rudders are connected to same black box as my MCG Ultimate Pro. Everything is working great – except I get far too much rudder throw in the sim from the physical movement of the pedals.
Can someone please help diagnose this problem and suggest a “fix” for me?
I want to get a directly proportional movement in the sim as I do from the pedal. Press the left pedal in 50% and I should see a 50% movement of the left pedal in DCS. Pressing the pedal to the floor should result in full movement of the DCS rudder.
Unfortunately, I am not getting that behavior. Instead, I only have to depress the pedal about 20% to reach full movement in DCS. This is making the anti-torque extremely sensitive. I’m playing with it like that and can cope, but it would be SO MUCH EASIER if the DCS movement was directly proportional to my foot movement.
I have not messed with the VKB Device config software in regards to the pedals. I suspect there's some way to configure this in the VKB Device software ... I just don't know how or where to start.
My VKB Device Config has the pedals on Axis #7 and has the following setting
I will share my DCS axis setting in case there are people here that know that sim and wonder how that's setup.
Any help here is greatly appreciated.
Thanks!
Rudder Throw - How to Configure
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Re: Rudder Throw - How to Configure
You have to calibrate the whole thing. Follow this guide from timestamp and include the rudders when it comes to calibrating.
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Re: Rudder Throw - How to Configure
Thanks! That makes a lot of sense. I originally had the rudders on a second black box and consolidated after I got the stick all setup. I'll give it a shot. Appreciate the fast response.
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