VKB T-Rudder Pedals Just Got Better
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- fallout9
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Re: VKB T-Rudder Pedals Just Got Better
When VKB makes pedals with toe brakes, I’ll buy them!
Super happy with my NXT EVO, and my STECS arrives tomorrow!
Super happy with my NXT EVO, and my STECS arrives tomorrow!
Re: VKB T-Rudder Pedals Just Got Better
I'd like to add to this that I've had T-Rudder Mk IV for 5 years. I never bothered with T-Link. I simply mapped a button press to the end of each axis, and it has worked perfectly in every possible simulator. If there were problems with wheels locking up then you could make a two temporary axis which activates with the button press and raises to 70 % or any other suitable value to avoid lock-ups. These pedals are more precise than any other pedals simply because you control them with your ankles and you can control their movements much more precisely. It's really not worth skipping these just because they lack toe brakes. How much time do you spend on the ground anyways?
Re: VKB T-Rudder Pedals Just Got Better
I agree, i love my VKB Rudder. But i switched to a wingwing stick and cant use the software anymore for virtual toe brakes so i am looking for a solution. Do you think adding a button as you did will work with warbirds in DCS?
Re: VKB T-Rudder Pedals Just Got Better
Can anyone confirm that the t-link works with other grips? I'm planning on using the moza ab9 with the virpila grip and I'd like to buy the vkb rudders but I'm not sure if I'll be able to do a virtual brake?
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