I set up my gunfighter base and grip
its working fine
but my rudder doesnt show any movement in test mode on axes
i have them plugged into same black box
please help
Cant get rudder pedals to work
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- fallout9
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Re: Cant get rudder pedals to work
i have stecs mini
gunfighter base
SCG premium with twist
rudder pedals
all bought in last 2 weeks
gunfighter base
SCG premium with twist
rudder pedals
all bought in last 2 weeks
Re: Cant get rudder pedals to work
Please show physical axes tab of vkbdevcfg.
Руководство пользователя по контроллерам VKB (VKB controllers User Guide) Ru&En
https://disk.yandex.ru/d/LlqiYtIrIetBOQ
https://disk.yandex.ru/d/LlqiYtIrIetBOQ
- fallout9
- Posts: 5215
- Joined: Wed Oct 03, 2018 20:37
- Has thanked: 208 times
- Been thanked: 1224 times
Re: Cant get rudder pedals to work
Alright, then do this:
- plug the rudders into the same bb with the Gunfighter;
- select the device in VKBDevCfg, then press the Default button under the Tools tab;
- after it restarts you'll get a popup asking to configure - click Yes;
- after another restart you'll be asked to calibrate, click Yes;
- go on the Test/Axes panel, then move the joystick through all axes: pitch, roll, twist it, click the ministick and when the red LED turns on move it around;
- press on the rudders left and right, then click the End Calibr button.
Plugging the rudders in the same bb with a joystick will make them work as part of that joystick and they'll not be showing up in VKBDevCfg or game.
- plug the rudders into the same bb with the Gunfighter;
- select the device in VKBDevCfg, then press the Default button under the Tools tab;
- after it restarts you'll get a popup asking to configure - click Yes;
- after another restart you'll be asked to calibrate, click Yes;
- go on the Test/Axes panel, then move the joystick through all axes: pitch, roll, twist it, click the ministick and when the red LED turns on move it around;
- press on the rudders left and right, then click the End Calibr button.
Plugging the rudders in the same bb with a joystick will make them work as part of that joystick and they'll not be showing up in VKBDevCfg or game.
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