My old desktop (Win10) died, and I replaced it with a new desktop (Win11). All buttons and axis pass using VKBDevCfg on new PC. All buttons and axis mapped with old Win10 PC in Star Citizen still work. Since I switched to Win11, any new buttons I wish to map in Star Citizen will not bind. Star Citizen will not recognize any input when trying to map/bind new buttons.
I've gone in VBKDevCfg and gone through the new setup procedure ... select Default, Start Calibration, rorate XYZ axis, ministick, mini throttle, End Calabration.
Gladiator NXT v2.010
The joysticks are fine. Must be firmware/software related to Win11.
Thanks for any help.
Michael 'Beerrun' Morgan
Gladiator NXT ... all buttons fail to map with Star Citizen
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Re: Gladiator NXT ... all buttons fail to map with Star Citizen
Hi Michael, if the joysticks are recognized in tester, then there's nothing wrong with them; the issue must be on game side. Make sure your joystick is already plugged in when starting the game.
Out software works on both Windows 10 and 11.
Out software works on both Windows 10 and 11.
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