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Gladiator K , disable twist axis in VKBConfig

Posted: Mon Dec 12, 2022 18:01
by WangoTango
Can I prevent the twist rudder axis from being recognized by games ? I am having a conflict with the game Wings Over The Reich.
It is recognizing the Gladiator K's twist axis (physically disabled) and the T-Rudder pedals. which results in not rudder response in game.
I need to find a way so only the T-Rudder's axis is detected.

Re: Gladiator K , disable twist axis in VKBConfig

Posted: Mon Dec 12, 2022 18:56
by Ron61
Show tabs in Global-External, Profile-Axes from the configurator. There you need to completely disable this axis.

Re: Gladiator K , disable twist axis in VKBConfig

Posted: Mon Dec 12, 2022 19:36
by WangoTango
How do I do that ?
Image

Re: Gladiator K , disable twist axis in VKBConfig

Posted: Mon Dec 12, 2022 19:44
by Ron61
Connect the pedals directly to the GL base with the same cable and calibrate the 7th axis. Uncheck En, Vs on the 6th axis in logical.

Re: Gladiator K , disable twist axis in VKBConfig

Posted: Mon Dec 12, 2022 20:15
by WangoTango
Ok, we are getting there. Rudder axis shows as Slider 1 in VKBConfig. (also working in Wings Over The Reich)

I had to check off "R" for the 7th axis to get it to invert to the correct direction.

THANK YOU for your help. I have been trying to get the pedals to run in my favorite sim for about a week now.

Re: Gladiator K , disable twist axis in VKBConfig

Posted: Mon Dec 12, 2022 20:21
by Ron61
R.jpg