However, I'd like to ask the devs to consider improving the workflow of assigning physical button capabilities (ButtonAlt, tempo... etc) to the logical slots. It seems to me that the current final solution (linked in the post above) using a network of intermediate physical, boolean and logical mappings where some buttons need to be invisible to DirectX, would be difficult for new users to grasp. Particularly when some requirements (related to DirectX buttons and the boolean tab itself) are not covered in the manual - at least not that I have seen
