GNX-SEM Rotary Switch

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YodaSkate
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GNX-SEM Rotary Switch

Postby YodaSkate » Sun Jan 02, 2022 5:14

Hi guys

Currently trying to setup Elite Dangerous, and using the keyboard emulator to get my SEM to work via keyboard emulation in game.

The problem is, when I map the rotary switch to keyboard keys, it registers as a constant press, ie, if I map Mode 1 on the rotary switch to keypress "S," it just keeps constantly pressing SSSSSSSSSSSSSSSSSSSSSS in game as long as it's on Mode 1.


How can I fix this? Or better yet, how to remap the switch so that every turn only registers as a temporary push, and not a constant?

-YodaSkate

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fallout9
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Re: GNX-SEM Rotary Switch

Postby fallout9 » Sun Jan 02, 2022 7:21

Identify the 4 Selector buttons' cells in Buttons/Physical Layer and set them all up as Generator, Type G1, Value 1, Multiplier 1x (you could adjust these settings depending on your preferences). Then assign those buttons to Keyboard and chose your keys for each. Press Set to save.
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YodaSkate
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Re: GNX-SEM Rotary Switch

Postby YodaSkate » Sun Jan 02, 2022 11:34

Oops, not sure if I phrased it correctly, I DON'T want it to generate repeated pulse inputs. I just want it to be one input that turns off regardless is button is still held down.

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fallout9
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Re: GNX-SEM Rotary Switch

Postby fallout9 » Sun Jan 02, 2022 11:44

How about you try it first? :)

VTMarik
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Re: GNX-SEM Rotary Switch

Postby VTMarik » Tue Jan 18, 2022 20:16

I tried this and it gives continuous pulses for a full 11 seconds before stopping. How do you set it up to send a single pulse upon switching to another position?

EDIT: I figured it out, you just set it as a toggle with '2 buttons' unchecked.

EDIT 2: Ok, i am dumb. My apologies. So what happens is when you first set it as a generator it sets the pulses to 0x. You have to increment it up to 2 then back down to 1 for it to send only one pulse.


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