VKB Gladiator-K Mode Switch not recognized

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VKB Gladiator-K Mode Switch not recognized

Postby FlyinPinkPanther » Tue Jun 30, 2020 6:06

This profile basically doubles the buttons on the grip and base, so some games won't recognize them all, depending on maximum allowed (E:D has 32 max, SC 50 max, Il-2 64 max and DCS 128 max). If you run into this issue just say so, there's a fix in the software.
Enjoy!


Hello again,

I added the configuration file. I play IL-2.
The modes switch" and when I do the mapping, the game 'recognizes" the switch. However, when in-game, none of the "green" modes buttons work. He seems to recognize a "switch" because the red mode mapping is not activated.

Help always appreciated.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Tue Jun 30, 2020 6:33

The mode switch in that profile is a button too. Before binding the control press the mode button, then double click on the control and press on the button you want to assign on it.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby FlyinPinkPanther » Tue Jun 30, 2020 16:55

I am pretty sure I already did this.
I click on the mode. I click on the control, then I press the key. It registers the key.
When I press the button in game, nothing happens. In fact, when I am in "Green" Mode, nothing happens.
It is as if the game recognizes I am in a different "mode" but not the mapping of the keys in that mode.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Tue Jun 30, 2020 19:00

Then it means the buttons you're trying to assign are exceeding the 64 max allowed by the game. Do this: viewtopic.php?f=25&t=4390#p40875, but instead of 32, like in the example, set it to 64. This will create 2 virtual controllers in game, one with 1 to 64 buttons and the second with 65 and up. Let me know if it worked.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby FlyinPinkPanther » Wed Jul 01, 2020 13:09

I don't know what I am doing wrong. I change the two variable (64 and 1) and it doesn't save. I did it, close it, and went into the game no effect. I reopen it and it was back to what it was.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Wed Jul 01, 2020 17:34

Click on the Set button to save the changes.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby FlyinPinkPanther » Fri Jul 03, 2020 13:00

When I set it, it nows does not recognize the buttons at all.
On "0" it recognizes the buttons but doesn't activate it. On "1" and "2" it would not even accept the buttons.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Fri Jul 03, 2020 20:07

I don't understand. So you set up #Butt to 64 and VC to 1 in Global/Common and after that click on Set button under Action tab. After it restarts go to Test/Buttons and try your buttons; you'll have to pull the roll down menu to switch from VC1 to VC2. Can you see the inputs in there?

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Re: VKB Gladiator-K Mode Switch not recognized

Postby Crunchin_time » Fri Jul 03, 2020 20:11

Hi I just received the gladiator-k and I'm trying to figure out how the mode button works. I press it and the led stays red, nothing changes for bindings either...

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Fri Jul 03, 2020 20:19

There's no Mode button on the Gladiator K by default, please see this thread about a profile with a Mode button active: viewtopic.php?f=25&t=4388
Be aware though that the total number of buttons of this profile might exceed the button number limit for some games; see this thread about splitting your device into several virtual controllers or assigning buttons to keyboard: viewtopic.php?f=25&t=4390

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Re: VKB Gladiator-K Mode Switch not recognized

Postby FlyinPinkPanther » Sat Jul 04, 2020 2:36

Ok, you are now repeating what you have already shared and one of them is a conversation with me.

I already downloaded the configuration file that ou shared above. It doesn't change the mode button. The mode button remains a programmable button. When I change the variables to 64 (for Il2) and 1 ( to indicate two devices), the "green mode" becomes nothing. I cannot even program it like I could when it was set to "128" and "0." I am guessing the problem stems from the configuration file which does not change the "Mode" bottom. To be clear, the mode do change (the light changes from red to green and you can program the buttons before I switch from 128 to 64) but it remains a programmable button.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Sat Jul 04, 2020 4:40

I was repeating the answer because the guy above asked the same question; I wasn't responding to you :)
About your problem:I think I should clarify what a Mode button is - it is a regular button and it's called a Mode button because it says under it, on the base, Mode. It is not the same with mode button in game x or in game y. Its function is to switch some buttons on the device (in this case all of them) to other inputs so the same joystick button could get assign twice in a game. There is actually no Mode function in VKBDevCfg, that button is programmed as Shift and any other button on the joystick could get programmed the same way.
When you are saying 'It doesn't change the mode button' what do you mean by that?
'The mode button remains a programmable button' - of course it does, all the buttons on the joystick could get programmed in different ways.

'When I change the variables to 64 (for Il2) and 1 ( to indicate two devices), the "green mode" becomes nothing.' - here you are right, I've just tested it and there's something that doesn't work in the 64 buttons virtual controller mode. Load it up in 32 buttons for now, it's working there, I've just tested it and seems fine.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby FlyinPinkPanther » Sat Jul 04, 2020 17:40

Sorry, It just isn't not working.

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Re: VKB Gladiator-K Mode Switch not recognized

Postby fallout9 » Tue Jul 07, 2020 4:27

Try again, I've updated the walkthrough with a new firmware.


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