1 - Gunfighter Mk.II base + MCG Pro
2 - BlackBox_GF_MCG_PRO_v1_96_B
3 - Default, no changes
4 - Default no changes
5 - VKBDevCfg-C_v0.90.06
6 -
7 -
I have tried with different FW and DevCfg version but I can't seem to calibrate my Rot Z axis. It's either always far right or it just "wanders" around changing values constantly even without any input.
MCG Pro - Rot Z Axis off center
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Re: MCG Pro - Rot Z Axis off center
Now everything is clear. With a calibrated axis, digital values cannot be the same in both columns.
Therefore, I propose to put a check in on Partial Calibration in Settings and calibrate only 3,4,5,6,8 axis.
After calibration (changing numbers) everything will fall into place.
Therefore, I propose to put a check in on Partial Calibration in Settings and calibrate only 3,4,5,6,8 axis.
After calibration (changing numbers) everything will fall into place.
Re: MCG Pro - Rot Z Axis off center
Sorry, could you explain this to me like I'm 4 years old
No. 6 = Rot Z axis right? That's the POV button that is not working correctly for me.
Edit - I checked 'Partial Calibration' under the Settings tab. Then only checked 3,4,5,6,8 when I calibrate, but still the same problem.
Edit2 - On the vertical movement on the POV-switch(Rot Z) I'm only getting this much of travel: 42803 to 65535:
On the horizontal movement on the same POV-switch(Slider1) I'm getting full travel(from 0 to 65535)
No. 6 = Rot Z axis right? That's the POV button that is not working correctly for me.
Edit - I checked 'Partial Calibration' under the Settings tab. Then only checked 3,4,5,6,8 when I calibrate, but still the same problem.
Edit2 - On the vertical movement on the POV-switch(Rot Z) I'm only getting this much of travel: 42803 to 65535:
On the horizontal movement on the same POV-switch(Slider1) I'm getting full travel(from 0 to 65535)
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Re: MCG Pro - Rot Z Axis off center
I do not need a screenshot from the axes test - they do not give anything. Need a screenshot from the Profile-Axes tab after calibration.
It should be something like this.
It should be something like this.
Re: MCG Pro - Rot Z Axis off center
Hmm, ok I think I pushed and touched everything on my stick now
It appears to be working now
It appears to be working now
Re: MCG Pro - Rot Z Axis off center
Ron61 wrote:Well, that's the result you need. Just need to be properly calibrated.
After an hour of gaming I now have the same problem, the Rot Z is now not calibrated again.
I have tried to re-calibrate it now a couple of time but I'm still getting values like these:
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Re: MCG Pro - Rot Z Axis off center
Looking at the screenshot I do not see anything criminal. What confuses him? It seems to be all right. What is the problem?
Show a screenshot of JoyTester, how does the 5.6 axis (microstick Gate Cont) work.
Show a screenshot of JoyTester, how does the 5.6 axis (microstick Gate Cont) work.
Re: MCG Pro - Rot Z Axis off center
Just got home, have not changed ANYTHING and now its behaving the way it should.
Screenshot of when it's not working:
EDIT - Scratch that. It's already starting to misbehave, not getting full travel of the axis:
Not so much right now, but it's only getting worse.
And it's causing this:
Screenshot of when it's not working:
EDIT - Scratch that. It's already starting to misbehave, not getting full travel of the axis:
Not so much right now, but it's only getting worse.
And it's causing this:
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