T-Rudder with 2 Virtual Brake Axes (no brake button)

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trisho0
Posts: 8
Joined: Fri Dec 16, 2022 0:37

Re: T-Rudder with 2 Virtual Brake Axes (no brake button)

Postby trisho0 » Fri Jan 06, 2023 18:35

When I press the Left rudder, Axis X is going from 0 to 65,565 and nothing else.
When I press the Right rudder, Axis Y is going from 0 to 65,565 and also Rot X is going from 0 to 65565

That discrepancy is what I found.

Also, I noticed you have 2 VKBSim devices, Rudder and Joystick. So, you are using the Blackbox, right?
Pat

Raudryn
Posts: 3
Joined: Wed Feb 22, 2023 2:58

Re: T-Rudder with 2 Virtual Brake Axes (no brake button)

Postby Raudryn » Tue Feb 27, 2024 4:12

NikonGuy wrote:This is how I set up differential braking for my game in Aces High 3.
I used Axis 1 & 2 as a copy of Axis 7 (Default Axis).

Open VKB Config
Click VKB Sim T-Rudder in your top window
Select Your Profile Tab and use two axis' that are not in use (in my case 7 is the main axis, so I used 1 & 2)

1. Tick Enable Axis (EN)
2. Tick Visible in HID(Vs)
3. I set Precision same as Original Axis (in this case Axis 7)
4. Set Combine to Average.
5. Set Sign to Axis 1 Positive & Axis 2 Negative.
6. (IMPORTANT) Set #Axis to 7 (Your default Axis Number that you are copying)
7. Set Percentage to whatever you want (this is the point of axis movement where braking starts to take effect), in my case 10% of axis travel, am going to increase is though.
8. Press SET to load to your pedals.
9. Go to Test Tab (see images below)

NikonGuy


Dude. Thanks for this. It's...it's...fantastic!


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