Why are there 2 Button #23 in the Default?
Posted: Mon Apr 15, 2019 23:02
I had some problems with buttons not working the past two weeks, but think I have them figured out.
But I found a problem with the VKB Default profile that caused part of the problem. I noticed that I had two buttons assigned as Button #13!!
And when I Set my VKB GF Mk2 MCG Pro to the Default, it has 2 buttons assigned as Button #23! One is disabled.
The problems begin in the Default Profile when you enable the button #23 that is disabled. When I did this, I did not noticed what happened, but apparently the VKBDevCfg program saw this conflict with the another Button #23, and changed the first button from #23 so there would not be a conflict. But it changed it to it's Physical button number, which is 13. (I don't know for sure if VKBDevCfg did this, but I do not remember changing any button numbers. I have no reason, and don't care what the button numbers are.)
So, then I have 2 buttons assigned to #13! And I get no error message from VKBDevCfg about this conflict.. And of course I don't notice these changes to other buttons. So, now I have a problem.. The changed buttons will no longer work in games that they are assigned. Also, if I assign a button 13 to a command, it executes the command when I press the other button 13.. And I don't know why, or what is happening..
But I found a problem with the VKB Default profile that caused part of the problem. I noticed that I had two buttons assigned as Button #13!!
And when I Set my VKB GF Mk2 MCG Pro to the Default, it has 2 buttons assigned as Button #23! One is disabled.
The problems begin in the Default Profile when you enable the button #23 that is disabled. When I did this, I did not noticed what happened, but apparently the VKBDevCfg program saw this conflict with the another Button #23, and changed the first button from #23 so there would not be a conflict. But it changed it to it's Physical button number, which is 13. (I don't know for sure if VKBDevCfg did this, but I do not remember changing any button numbers. I have no reason, and don't care what the button numbers are.)
So, then I have 2 buttons assigned to #13! And I get no error message from VKBDevCfg about this conflict.. And of course I don't notice these changes to other buttons. So, now I have a problem.. The changed buttons will no longer work in games that they are assigned. Also, if I assign a button 13 to a command, it executes the command when I press the other button 13.. And I don't know why, or what is happening..