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Gladiator II - three logical buttons @ one physical?

Posted: Fri Mar 09, 2018 23:56
by snp
Hi Pilots,

Is it possible to assign three different logical buttons to one physical? What I'd like to achieve:
- when I press "Flaps Up" in "red" mode - button A
- when I press "Flaps Up" in "green" mode - button B
- when I press "Flaps Up" in "red" mode with SHIFT button pressed - button C

Have been trying all evening to configure that, but failed. :( I'd appreciate any help.

Re: Gladiator II - three logical buttons @ one physical?

Posted: Sat Mar 10, 2018 12:09
by Victorus
snp wrote:Hi Pilots,
Is it possible to assign three different logical buttons to one physical? What I'd like to achieve:
- when I press "Flaps Up" in "red" mode - button A
- when I press "Flaps Up" in "green" mode - button B
- when I press "Flaps Up" in "red" mode with SHIFT button pressed - button C

Have been trying all evening to configure that, but failed. :( I'd appreciate any help.

Yes it is, but four instead of three( :wink:
I suppose you use VKBDevCfg.
Open Profile - Buttons - Physical layer tab. Click Line #38 cell. That is FlapsUp button line.
but38.png

Button Mapping Wizard dialogue appears. Select ButtonX function. Check Use Shift1. Now FlapsUp button state will depend of Shift button and MODE too.
BMW_ButX.png

This button has physical number 38, but is mapped to logical (seen by OS and games) #1. Modified numbers begin from 2 (subShift Button counter).
You can see all 4 line numbers.
BMW_ButX_.png

Press Set.
- when you press "Flaps Up" in "red" mode - button 1
- when you press "Flaps Up" in "green" mode - button 3
- when you press "Flaps Up" in "red" mode with SHIFT button pressed - button 2
- when you press "Flaps Up" in "green" mode with SHIFT button pressed - button 4
If you want exactly keystrokes (A, B, ะก etc.) you can open Logical layer tab, press mapped cells (1...4) and remap them to keystrokes. Example for Line #1.
map2A.png

Re: Gladiator II - three logical buttons @ one physical?

Posted: Sun Mar 11, 2018 16:24
by snp
Hi Victorus,

Thanks for quick response! I've tried to do things like you explained. Now my configuration of Flaps Up button looks like this:
joy1.jpg

joy2.jpg

Unfortunately, as long as Mode button (#39) is recognized with no problems and logical buttons #12 and #27 are reported respectively, pressing Flaps Up in both modes together with Pinky (#47) doesn't change logical button numbers. Here is my configuration of #39 and #47.
joy3.jpg

Maybe I did something wrong here?

Re: Gladiator II - three logical buttons @ one physical?

Posted: Sun Mar 11, 2018 16:58
by Ron61
All will turn out, if in the settings of Pinky (47) choose not the number 1, but the number 7. And then it will work as it should. And do not forget that the button lines can already be occupied by other buttons. Be careful.

Pinky.png

Re: Gladiator II - three logical buttons @ one physical?

Posted: Sun Mar 11, 2018 19:21
by snp
Thanks, Ron61, it works!

But now I have issues with other buttons that were related to sS1 (and NOT related to mode button) before. Like this one:
joy4.jpg

I've updated subSHIFT number from 1 to 7, but it doesn't work as expected.

Re: Gladiator II - three logical buttons @ one physical?

Posted: Sun Mar 11, 2018 20:51
by Victorus
To work with SubShift #7 (only) Button must be nor Button nor ButtonS only ButtonX.

Re: Gladiator II - three logical buttons @ one physical?

Posted: Tue Apr 03, 2018 22:31
by snp
Thanks for all your help. Finally I managed to configure my Gladiator exactly the way I wanted!