Question about axes

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scipio72
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Question about axes

Postby scipio72 » Tue Feb 27, 2018 20:25

Hi

The profile I downloaded shows all 8 axes enabled but in the test section rot x and rot z aren't activated by any controls. The brake lever and up/down movement of the top mini stick on the MCG aren't recognized. The throttle axis on Gladiator Pro base only moves between the far left and the center on the test axis. Any insight would be appreciated.

Thank You

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Victorus
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Re: Question about axes

Postby Victorus » Wed Feb 28, 2018 11:02

Show screenshot of external devices tab and tabs: physical axes, logical axes, POVs.
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scipio72
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Re: Question about axes

Postby scipio72 » Wed Feb 28, 2018 19:56

POVs.png
Axes Tab.png

Axes Tab.png

External Devices.png

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Victorus
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Re: Question about axes

Postby Victorus » Thu Mar 01, 2018 0:11

Have seen. Thinking. Thanks.
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Re: Question about axes

Postby Victorus » Thu Mar 01, 2018 15:51

Look at External devices tab. Axes #1 & #2 from MSG correspond to axes 3 & 4 of Gl controller. In your configuration axis 4 is defined as Virtual so it works as left-right stick movement. Axis 3 is defined as V-Mars. That is from Gladiator default configuration, twist. Try to exchange it to Virtual.

I think similar problem is with brake lever. It uses Axis 5 of MCG and is mapped to Axis 8 of Gl controller with V_Mars type. But on Physical Axes tab you can see Axis 8 type as D-Mars. It was reserved for 3-axes pedals that can be connected to Gladiator. Try to set axis 8 as V-Mars.

About Throttle axis. And all others. I hope after all actions they will work. You must to calibrate them.

You will see differences in axes mapping (External devises tab of default Gunfighter profile). Axis 5 of Gl is Throttle. Analog type. So Axes 3 & 4 of MCG mapped to 6 &7 Gl Axes, left ministick. That is normal.
GF_axes.png

GF_Ext.png
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scipio72
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Re: Question about axes

Postby scipio72 » Thu Mar 01, 2018 20:02

I think everything is working now :D . Thanks for all your help Victorus.

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Re: Question about axes

Postby Victorus » Thu Mar 01, 2018 20:36

Good news!
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Re: Question about axes

Postby Sokol1 » Fri Mar 02, 2018 0:17

VictorUS,

Similarly, there a way for disable or hidden the 2 extra axis of T-Rudder (+TinyBox) profile? They are Y and Z and "BrakeV" type in the profile.

Because that axes (not used) are a set a 0 (or all for left) and this cause problem in ARMA3, every attempt to remap commands pick one of this axes first. :x

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Re: Question about axes

Postby Victorus » Fri Mar 02, 2018 10:17

Logical axes tab. Checkboxes En (enable) and Vs (visible). Uncheck both and enjoy!
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