DirectX Limitations on Buttons and Work Around ?
Posted: Sat Jul 08, 2017 12:30
I have been reading that potentially the Mode Button could operate quite a few more buttons if those on the base actually functioned as they should but it seems this is a limitation in DirectX and not the limits of the joystick and or software. I am curious if any one has managed to work out a way around this as I am sure amongst us there must be a few software experts. May be their is even a way to program Macro type instructions for use in games like IL2 and DCS even if they had to work in conjunction with a keyboard press?