Using VKB SEM Flaps leaver in War Thunder

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jamyodore
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Using VKB SEM Flaps leaver in War Thunder

Postby jamyodore » Sat May 31, 2025 16:35

Hi all,

I'm trying to set-up my controls for war thunder. I recently bought a NXT EVO Stick and added the SEM module to the side
At this point I've just started looking around the config app but there is a lot to take in for someone new

Anyway, what I would like to do is set-up the flap lever to change the flap position in war thunder. In the games key binds you can either toggle the flaps or set the flaps up or down by pressing the buttons multiple times - e.g. "[" pressed once sets the flaps from the raised to combat position and "[" pressed again moves it further down to take off position.

So the best way I can think of possibly making this work is instead of each lever position corresponding to a momentary button (at the moment this is buttons 58, 59. 60 and 61) I'd like the software to just trigger another set of unused or virtual momentary buttons based of whether the leaver was pull back a position or pushed forward. For example, if the leaver was in position 61 and moved to position 60 it would trigger a virtual momentary button such as button 65.

Logic would look kind of like this

61 to 60 = Button 65 to be pressed
60 to 59 = Button 65 to be pressed
59 to 58 = Button 65 to be pressed

58 to 59 = Button 66 to be pressed
59 to 60 = Button 66 to be pressed
60 to 61 = Button 66 to be pressed

Not sure if this is doable but help and ideas would be much apricated

James

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Alex Oz
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Re: Using VKB SEM Flaps leaver in War Thunder

Postby Alex Oz » Sun Jun 01, 2025 22:01

Maybe it can be implemented through Booleans, but I think it will be a very large construction.
Probably we need to go through the axis - since everything is not obvious, I will try
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Alex Oz
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Re: Using VKB SEM Flaps leaver in War Thunder

Postby Alex Oz » Mon Jun 02, 2025 21:33

So:
Task number 1 - pull out the axle from FLAPS switch
Изображение из буфера обмена (0).jpg


After activating the axis, it is necessary to calibrate joystick by including the FLAPS :
Изображение из буфера обмена (1).jpg


In the response you will see some nonlinearity at fixed positions - therefore it is necessary to correct this nonlinearity (turn on Curve). I got these numbers:
Изображение из буфера обмена (5).jpg

Изображение из буфера обмена (4).jpg


After that you should see something similar:
GIF
GIF1.gif


Task number 2 - Transform this axis (A2B).
First, for visual control, I recommend installing ZONES
Изображение из буфера обмена.jpg

GIF
GIF2.gif


After this you can finalize:
Изображение из буфера обмена (3).jpg

GIF
GIF3.gif


finally hide the axis:
Изображение из буфера обмена (8).jpg
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