Gladiator EVO Left, SEM, FSM-GA.
Versions:
Elite: Dangerous. Too many buttons.
I changed the number of buttons to 32 and set VC to 2.
The extra virtual devices each have 4 POV switches.
The third virtual device, where I want to map the FSM-GA buttons, shows 32 buttons but I cannot make any of them light up. Instead when I press buttons on the FSM-GA, the POV switches change position.
Additionally, even though the buttons on the SEM do work, the physical mapping seems to have no effect. I mapped physical buttons 41-64 to logical buttons 33-53 or so, expecting to see them as buttons 1-20 on the virtual controller, but they instead appear as buttons 9-32.
FSM-GA physical buttons are 65 onwards which seems convenient when I want to map them to buttons 65 onwards so they appear on the third controller, but they manipulate the POV switches and do not appear as buttons.
Virtual devices have many POVs but no working buttons
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- fallout9
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Re: Virtual devices have many POVs but no working buttons
Try again without reassigning any buttons. Reset to Default, make sure you're pressing Yes at configuration popup, then set the VC to 2 and press Set. You don't necessarily have to assign each device to its own Virtual Controller; just let the software bundle them, as they don't make any sense in E:D anyway.
Re: Virtual devices have many POVs but no working buttons
I forgot to say this happens without mapping any buttons. Click Default, click "yes" on configure popup, calibrate, wiggle sticks, end calibrate, then in Global/common set 32 buttons and 2 VC, click set. 4 POVs on each VC, FSM-GA buttons manipulate POVs.
Same behaviour if I skip calibration and stick wiggling.
Same behaviour if I skip calibration and stick wiggling.
- fallout9
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Re: Virtual devices have many POVs but no working buttons
Can you post screenshots of Profile/Buttons/Physical Layer and Profile/Buttons/Logical Layer when VC=2?
Re: Virtual devices have many POVs but no working buttons
This is after clicking Default and "yes" on configure popup and setting VC to 2. No other changes.
This configuration (or something very similar, it's been a while) used to work with this hardware. I recently updated the firmware and the vkbdevcfg utility and that's when I noticed this. I haven't made any hardware changes.
This configuration (or something very similar, it's been a while) used to work with this hardware. I recently updated the firmware and the vkbdevcfg utility and that's when I noticed this. I haven't made any hardware changes.
- fallout9
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Re: Virtual devices have many POVs but no working buttons
And another one, of the POV panel, please.
- fallout9
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Re: Virtual devices have many POVs but no working buttons
Looks like a bug which activates from the third VC, I'll report it. Until it gets fixed you could run with only 2VCs, it's perfectly safe for E:D.
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