Search found 15 matches
- Thu Jul 30, 2020 20:35
- Forum: General discussions
- Topic: 50mm extension.
- Replies: 25
- Views: 25686
Re: 50mm extension.
Hi, Should those of us in Europe that want one (Well, two actually) register interest on the VKB NA site or do we need to wait? Thanks.
- Sat Oct 19, 2019 16:43
- Forum: Official announcements
- Topic: UCM STRONGHOLD Desk Mount
- Replies: 16
- Views: 31501
Re: UCM STRONGHOLD Desk Mount
These look very good.
I can't wait to replace my Frankenstein converted VirPil desk mount.
I can't wait to replace my Frankenstein converted VirPil desk mount.
- Mon Aug 19, 2019 11:15
- Forum: General discussions
- Topic: Thought about producing a yoke for non-combat sims?
- Replies: 4
- Views: 3142
Re: Thought about producing a yoke for non-combat sims?
I agree. The mass consumer yokes are awful. I keep looking at Yoko, but £1000 is just too much.
- Fri Mar 22, 2019 16:56
- Forum: Technical Support
- Topic: SCG-Essential Feature!
- Replies: 17
- Views: 9929
Re: SCG-Essential Feature!
Ddrake is spot on, Yaw on X and roll on pedals.
- Mon Feb 25, 2019 12:12
- Forum: Technical Support
- Topic: MCG Pro on Gladiator, Gate Control analog axis
- Replies: 2
- Views: 2379
Re: MCG Pro on Gladiator, Gate Control analog axis
That's great, thank you.
- Sun Feb 24, 2019 0:54
- Forum: Technical Support
- Topic: MCG Pro on Gladiator, Gate Control analog axis
- Replies: 2
- Views: 2379
MCG Pro on Gladiator, Gate Control analog axis
Hello, I understand that there is a limit of 8 analog axis per controller. I have an MCG Pro on a Gladiator Pro Mk II which has a total of 10 Axis with the T-Rudders. By default the Master Mode Hat can be used as an analog axis whilst the Gate Control can be used as buttons or as a POV. I am trying ...
- Sat Jul 01, 2017 0:17
- Forum: Technical Support
- Topic: Defender Cobra M5 with Gladiator Pro / Gunfighter
- Replies: 0
- Views: 2695
Defender Cobra M5 with Gladiator Pro / Gunfighter
Hi, I love my Gladiator Pro Mk II but the KG12 grip is sadly lacking in buttons. The MCG seems so far away. Is there a way to cannabilise the KG12 and the M5 grips to make a grip that will work on the 3 pin Gladiator base? I'm quite happy cutting, chopping and soldering. It's the programming/firmwar...
- Tue Jun 20, 2017 19:26
- Forum: Technical Support
- Topic: Phantom button presses
- Replies: 3
- Views: 3377
Re: Phantom button presses
Thanks Aerogator, that's great news.
- Tue Jun 20, 2017 11:24
- Forum: Technical Support
- Topic: Phantom button presses
- Replies: 3
- Views: 3377
Phantom button presses
Hello, I'm using a Gladiator Pro with T rudder pedals. It works perfectly in Windows, Wizzo, X-Plane, Star Citizen and others. However, In Aerofly FS2 I am getting constant phantom button presses. The sim registers a press from button 98 several times per second, preventing me from binding other con...
- Sat Apr 29, 2017 3:26
- Forum: Official announcements
- Topic: Re-Introducing the VKB-Sim MCG - 3 Variants
- Replies: 19
- Views: 31984
Re: Re-Introducing the VKB-Sim MCG - 3 Variants
These look superb, I especially like the pinkie button being re-positioned to the side where it won't clash with the brake lever. I hope the Kosmosima grip is simply a mirrored version of the MCG.
- Thu Mar 16, 2017 0:54
- Forum: Official announcements
- Topic: VKB-Sim Gunfighter Announcement
- Replies: 86
- Views: 109162
Re: VKB-Sim Gunfighter Announcement
Just seen the details of the new modern jet stick. OMFG it's amazing. Well done VKB, take all my money now!
- Sat Jan 28, 2017 3:15
- Forum: General discussions
- Topic: Question for Star Citizen pilots
- Replies: 114
- Views: 144001
Re: Question for Star Citizen pilots
Something like this is exactly what I'm looking for in a left stick. No twist, and an easily accessible up/down slider which I could use for up/down strafing. Ideally for my application, it would be nice if such a slider automatically returned to center as well. I don't mean to hijack the thread, b...
- Tue Jan 24, 2017 23:42
- Forum: General discussions
- Topic: Question for Star Citizen pilots
- Replies: 114
- Views: 144001
Re: Question for Star Citizen pilots
I'd just like to say with the ergonomics I didn't mean that this is a bad design. Just that the physical bulk of the mount that I used is too big so the wheel is slightly too far away from the body of the stick and the bulky mount slightly interferes with the thumb button. If it were to be molded in...
- Tue Jan 24, 2017 20:35
- Forum: General discussions
- Topic: Question for Star Citizen pilots
- Replies: 114
- Views: 144001
Re: Question for Star Citizen pilots
I fly twin sticks in Space Sims with an analogue thumb wheel for vertical strafe on my left thumb. http://i1160.photobucket.com/albums/q491/andrewlockett/20160810_182947_zpsg6vu0lzv.jpg My ergonomics aren't very good because of what I had available but something like this in a natural position would...
- Sun Jan 01, 2017 1:03
- Forum: Official announcements
- Topic: VKB-Sim Gunfighter Announcement
- Replies: 86
- Views: 109162
Re: VKB-Sim Gunfighter Announcement
My bank card is ready. Is there any information on whether the just announced Mongoose T50 from VirPil will work with the Gunfighter?