Search found 89 matches
- Fri Jan 23, 2026 13:20
- Forum: Technical Support
- Topic: which firmware for an upgraded Gladiator NXT to EVO
- Replies: 3
- Views: 1249
Re: which firmware for an upgraded Gladiator NXT to EVO
MSFS24 is a game that's struggling with virtual controllers (necessary if you are combining more than 8 axes together), so that's one case where having your GNX module on a dedicated USB controller would be beneficial. Some games don't have great controller support (BF6 is another game where having ...
- Thu Jan 22, 2026 22:08
- Forum: Technical Support
- Topic: which firmware for an upgraded Gladiator NXT to EVO
- Replies: 3
- Views: 1249
Re: which firmware for an upgraded Gladiator NXT to EVO
The EVO upgrade kit does not change the electronics so you would still use the Gladiator_NXT firmware. If the GNX module is plugged into the NXT controller (with the JST cable) then it is not its own device but becomes part of the NXT controller config. If the GNX module independently plugs into the...
- Tue Jan 20, 2026 21:40
- Forum: Technical Support
- Topic: [bug] Curve Wizard decrements (some) values by one
- Replies: 3
- Views: 30366
Re: [bug] Curve Wizard decrements (some) values by one
Fixed in 0.93.90, thanks Alex.
- Tue Jan 20, 2026 19:25
- Forum: Technical Support
- Topic: [bug] Curve Wizard decrements (some) values by one
- Replies: 3
- Views: 30366
Re: [bug] Curve Wizard decrements (some) values by one
Bumping this too as it is still present in 0.93.89 :]
- Tue Jan 20, 2026 19:18
- Forum: Technical Support
- Topic: Floating point division by Zero in Curve Wizard
- Replies: 2
- Views: 31211
Re: Floating point division by Zero in Curve Wizard
Bumping this as it's still current with software version 0.93.89. I realize I was less than thorough with the step by step in the original post: ⋅ In Profile > Axis open the Curve Wizard for any curve ⋅ Enable Proportional ⋅ Drag the last control point (100% deflection)...
- Sun Jan 04, 2026 20:40
- Forum: Technical Support
- Topic: Can't Figure Out How to Add Addition Axes
- Replies: 4
- Views: 3134
Re: Can't Figure Out How to Add Addition Axes
Try and keep the multiplier to a power of two. 1024 should work perfectly rather than 999.
- Sun Jan 04, 2026 12:53
- Forum: Technical Support
- Topic: Can't Figure Out How to Add Addition Axes
- Replies: 4
- Views: 3134
Re: Can't Figure Out How to Add Addition Axes
Click the inverted chevron button and enable 'New Opt'. This will allow you to input an axis id higher than 8 (then also do as Fallout9 says).
- Fri Jan 02, 2026 15:10
- Forum: Manuals and Howtos
- Topic: Encoder setup to adjust heading/course etc.
- Replies: 5
- Views: 6609
Re: Encoder setup to adjust heading/course etc.
As for making the axis loop around, there is no built-in option for that (it would be a nice feature). It's possible to scrounge something like it together with some heavy boolean use, but it's kind of janky and I have instead found that simply playing with the additional encoder options is usually ...
- Fri Jan 02, 2026 13:53
- Forum: Manuals and Howtos
- Topic: Encoder setup to adjust heading/course etc.
- Replies: 5
- Views: 6609
Re: Encoder setup to adjust heading/course etc.
Great, thx a lot! I managed to setup the two Axis which are linked to the Encoder and are toggled with a Modal Switch. That works so far. Encoder.png Profile_Axes.png However, Axis 8 won't go beyond 25087 (see screenshot). Axis 7 works fine. Might that be a bug? All settings are equal between Axis ...
- Fri Nov 07, 2025 13:57
- Forum: Technical Support
- Topic: A2B on axis 9 freezes the device
- Replies: 2
- Views: 10952
Re: [bug] A2B on axis 9 freezes the device
Thanks Alex, 2.20.6(2) fixes it.
- Wed Nov 05, 2025 19:32
- Forum: Technical Support
- Topic: A2B on axis 9 freezes the device
- Replies: 2
- Views: 10952
A2B on axis 9 freezes the device
Firmware: 2.20.6 Software: 0.93.72 Issue: The Axis2Buttons boolean function for Logical or Virtual axis 9 freezes the device if the axis is moved towards the max value. The device must be restarted to recover. For this test I set up logical axis 9 to read from physical axis 1 on the SCE Gladiator: S...
- Wed Oct 15, 2025 10:50
- Forum: Technical Support
- Topic: Bug: A2B erroneous range under certain conditions
- Replies: 3
- Views: 11920
Re: Bug: A2B erroneous range under certain conditions
You cannot assign and use the function for axes greater than 8. Boolean A2B allows referencing axes beyond 8: Screenshot 2025-10-15 093718.png This works fine if axis 11 is set to 8 bit. However if the axis is set to 9 bit, the A2B range is offset and maps to only one half of the axis: Screenshot 2...
- Thu Sep 04, 2025 1:00
- Forum: Technical Support
- Topic: Bug: uSSW doesn't disable logical axes when POVs share axes
- Replies: 4
- Views: 10060
Bug: uSSW doesn't disable logical axes when POVs share axes
Firmware: 2.17.6 - 2.19.E Software: 0.93.59 Issue: When multiple uSSW buttons are used to enable different POVs using the same axes, only the uSSW button for the highest POV# will disable the logical axes. POV1 and 2 read virtual axes 5 & 6: Screenshot 2025-09-03 233419.png When POV1 is enabled,...
- Sat Aug 23, 2025 10:51
- Forum: Technical Support
- Topic: Numerical range for Bias is too small
- Replies: 1
- Views: 9223
Numerical range for Bias is too small
Software: v0.93.46 The accepted range of manually-entered Bias values in the software is [-2047;2048]; Unfortunately this range is sometimes too small for some sensors. Fortunately bias values automatically set via ACn do not have this limitation, but sometimes manual calibration is necessary or mor...
- Mon Aug 04, 2025 1:52
- Forum: Technical Support
- Topic: Relative Axes only going up to max
- Replies: 2
- Views: 15128
Re: Relative Axes only going up to max
This sounds like your deadzone is too small so the stick is never seen as centered, therefore the creeping value? Increase DzLo for the axis in question under profile > axes. Or is it that the value only increases no matter which side of the center you're moving? That's fixed in the latest experimen...