That came to mind a little earlier today. lol
Baby steps I guess.
Just randomly sitting here and it came to mind.
Search found 108 matches
- Wed Apr 09, 2025 3:47
- Forum: Technical Support
- Topic: Question 2D Circular DzHi
- Replies: 4
- Views: 1959
- Tue Apr 08, 2025 5:38
- Forum: Technical Support
- Topic: Question 2D Circular DzHi
- Replies: 4
- Views: 1959
Re: Question 2D Circular DzHi
Jukelo over on Discord yesterday, did remind about being able to tweak KdHi and KdLo to fake a DzHi value for axes using 2D Circular DzLo setting. I hadn't considered that originally as a workaround. Not exactly the same but does accomplish the desired settings. Also depends on being able to raise t...
- Mon Apr 07, 2025 6:32
- Forum: Technical Support
- Topic: Question 2D Circular DzHi
- Replies: 4
- Views: 1959
Re: Question 2D Circular DzHi
Side Question on the DzLo Settings. Not sure if I missed it mentioned anywhere in documentation or not, but what is the difference between 2D Crucial and Ordinal? I believe the 3 DzLo options became available after the last manual update. Only Help Center info on it is for POVs page Dz settings. Edi...
- Mon Apr 07, 2025 6:04
- Forum: Technical Support
- Topic: Question 2D Circular DzHi
- Replies: 4
- Views: 1959
Question 2D Circular DzHi
Ran into a situation helping over on Discord where a user couldn't get DzHi to show any affects on their desired axes. The user utilizes 2D Circular DzLo, for avoiding a Dz lock crossing center for Rotational axes in Star Citizen X=Yaw, Y=Pitch. They also wanted to set a DzHi value for both axes, ma...
- Mon Apr 07, 2025 2:24
- Forum: General discussions
- Topic: Suggestion: bring back physical layer ouput for POV
- Replies: 2
- Views: 7285
Re: Suggestion: bring back physical layer ouput for POV
Yes please!!!!!!!!!!!!
It made for some really clean POV SHIFT/subSHIFT bindings utilizing Buttons V in 2.17.6 and prior.
In order to do the same now it requires setting up 4 booleans, on a 4 way POV, and wasting 4 unused Physical cells that didn't used to be required
It made for some really clean POV SHIFT/subSHIFT bindings utilizing Buttons V in 2.17.6 and prior.
In order to do the same now it requires setting up 4 booleans, on a 4 way POV, and wasting 4 unused Physical cells that didn't used to be required
- Mon Sep 25, 2023 6:17
- Forum: Technical Support
- Topic: Can't Get LEDs to Trigger with Buttons
- Replies: 12
- Views: 6096
Re: Can't Get LEDs to Trigger with Buttons
That really makes me wonder what is going on.
- Mon Sep 25, 2023 5:46
- Forum: Technical Support
- Topic: Can't Get LEDs to Trigger with Buttons
- Replies: 12
- Views: 6096
Re: Can't Get LEDs to Trigger with Buttons
No that vid looks like it is covering it correctly. It was just using the Logical out which is #3 for Physical Cell ID #12 by default. I just defaulted mine and set a Logical #3 LED Event according to the vid and it worked as expected. Not sure why it was giving you problems on Logical #3. This is m...
- Mon Sep 25, 2023 5:23
- Forum: Technical Support
- Topic: Gladiator NXT EVO L & R + SEM = No sliders/throttle wheel at Joysticks [Solved]
- Replies: 45
- Views: 19343
Re: Gladiator NXT EVO L & R + SEM = No sliders at Joysticks
It is not a slider.
You specifically highlighted axis 7 and used the term slider over and over again.
And you wonder why you got more questions. LOL
You specifically highlighted axis 7 and used the term slider over and over again.
And you wonder why you got more questions. LOL
- Mon Sep 25, 2023 3:39
- Forum: Technical Support
- Topic: Gladiator NXT EVO L & R + SEM = No sliders/throttle wheel at Joysticks [Solved]
- Replies: 45
- Views: 19343
Re: Gladiator NXT EVO L & R + SEM = No sliders at Joysticks
If you are talking about the Paddle Throttle on the base it is the Z Axis.
It is axis #4 in the list of axes.
As far as the settings I see in your image above those should be enabled and working.
Have you calibrated those axes when doing a calibration?
It is axis #4 in the list of axes.
As far as the settings I see in your image above those should be enabled and working.
Have you calibrated those axes when doing a calibration?
- Mon Sep 25, 2023 1:21
- Forum: Technical Support
- Topic: Gladiator NXT EVO L & R + SEM = No sliders/throttle wheel at Joysticks [Solved]
- Replies: 45
- Views: 19343
Re: Gladiator NXT EVO L & R + SEM = No sliders at Joysticks
Yes I read what you wrote did you read what I wrote? LOL You can make them work but they are not setup to work off any axis on the EVO SCG at all by default. I have no idea how you set them up before. If you give an example of how you want to manipulate them I could possibly help you get them workin...
- Mon Sep 25, 2023 0:15
- Forum: Technical Support
- Topic: Gladiator NXT EVO L & R + SEM = No sliders/throttle wheel at Joysticks [Solved]
- Replies: 45
- Views: 19343
Re: Gladiator NXT EVO L & R + SEM = No sliders at Joysticks
Not sure what you did before or if it was not fully defaulted prior, but neither EVO will utilize the Slider or Dial axes #7 and #8 by default.
- Sun Sep 24, 2023 23:36
- Forum: Technical Support
- Topic: Can't Get LEDs to Trigger with Buttons
- Replies: 12
- Views: 6096
Re: Can't Get LEDs to Trigger with Buttons
Here is another example trying to break it down in another way.
Let me know if those look washed out at all. I am grabbing screenshots while in HDR.
Let me know if those look washed out at all. I am grabbing screenshots while in HDR.
- Sun Sep 24, 2023 23:17
- Forum: Technical Support
- Topic: Can't Get LEDs to Trigger with Buttons
- Replies: 12
- Views: 6096
Re: Can't Get LEDs to Trigger with Buttons
Cool! I really wasn't sure how else to really nail it down for you. I did try to explain the Physical/Virtual/Logical relationship in my one image in the other thread I believe. I may need to come up with another way to get the relationship across better. Physicals and Virtuals work off the Cell ID ...
- Sun Sep 24, 2023 22:58
- Forum: Technical Support
- Topic: Gladiator NXT EVO L & R + SEM = No sliders/throttle wheel at Joysticks [Solved]
- Replies: 45
- Views: 19343
Re: Gladiator NXT EVO L & R + SEM = No sliders at Joysticks
You may have enabled one of the SEM Levers as an axis at one point. That can be done Maybe I misread the other comments. I thought you were trying to change the detent count on the SEM levers. Edit: You can see how the lever is turned into an axis in the two timestampted videos. First one is SEM sec...
- Sun Sep 24, 2023 21:20
- Forum: Technical Support
- Topic: Gladiator NXT EVO L & R + SEM = No sliders/throttle wheel at Joysticks [Solved]
- Replies: 45
- Views: 19343
Re: Gladiator NXT EVO L & R + SEM = No sliders at Joysticks
SCG NXT/EVOs do not use axes 7 and 8.
They can be set up to be used, but there are no other physical axes on the SCG EVO to manipulate axes 7 and 8.
They can be set up to be used, but there are no other physical axes on the SCG EVO to manipulate axes 7 and 8.