Search found 3 matches
- Mon Jan 18, 2021 0:09
- Forum: General discussions
- Topic: Boolean physical button on other boolean physical buttons?
- Replies: 0
- Views: 4030
Boolean physical button on other boolean physical buttons?
Is it possible to directly have boolean operations be input to other boolean operations? For example, as shown in the attached image: (button 5 AND button 6) AND (button 10 AND button 9) In this case, the physical button performing the and operation using the logical button outputs of the two sub-bo...
- Sun Jan 10, 2021 1:28
- Forum: Technical Support
- Topic: Gladiator NXT Rotary Encoder Issue [IL-2]
- Replies: 10
- Views: 8936
Re: Gladiator NXT Rotary Encoder Issue [IL-2]
I think I just figured this out.
In the physical layer have my encoders set as 4/4 Discrete, and then the in the logical layer, I have the mouse wheel multiplier set to 1x.
I bet that if this is too slow, you can change the multiplier.
In the physical layer have my encoders set as 4/4 Discrete, and then the in the logical layer, I have the mouse wheel multiplier set to 1x.
I bet that if this is too slow, you can change the multiplier.
- Sat Jan 09, 2021 8:54
- Forum: Technical Support
- Topic: Gladiator NXT Rotary Encoder Issue [IL-2]
- Replies: 10
- Views: 8936
Re: Gladiator NXT Rotary Encoder Issue [IL-2]
If you change the encoder type to "Trimmer" (and bind it to an axis) you multiply the speed of rotation (next to the axis box)from 1x to "8k"x (probably 8192x) by powers of two. So if you to scale your input to be twice as much, you just go one up on the multiplier. That said, I'...