Search found 4 matches
- Tue Feb 26, 2019 4:09
- Forum: Official announcements
- Topic: Unveiling the VKB TECS Throttle Control System (In Development)
- Replies: 335
- Views: 2991137
Re: Unveiling the VKB TECS Throttle Control System
Yes, you can, in theory. But if you put them in under "press" or "hold" mode, it will completely mess up the control system. Let's say if I program a switch as "LCtrl + B" for example under "press". As soon as I press it, I will lose many axis controls. This i...
- Mon Feb 18, 2019 3:21
- Forum: Official announcements
- Topic: Unveiling the VKB TECS Throttle Control System (In Development)
- Replies: 335
- Views: 2991137
Re: Unveiling the VKB TECS Throttle Control System
No, it is not the button limit issue. DCS can detect as many device as you plugged in. The issue is in the warthog itself. If you open up the "Windows game controllers setting up", you will see that some buttons are not detectable by windows because they were never designed to be a windows...
- Sun Feb 17, 2019 7:53
- Forum: Official announcements
- Topic: Unveiling the VKB TECS Throttle Control System (In Development)
- Replies: 335
- Views: 2991137
Re: Unveiling the VKB TECS Throttle Control System
The reason I would us the profile system is because some buttons can't be detected by the game. So please make sure all buttons and switches and axis are detectable by the DCS. Thanks in advance. I am saving money right now for it.
- Fri Feb 15, 2019 7:30
- Forum: Official announcements
- Topic: Unveiling the VKB TECS Throttle Control System (In Development)
- Replies: 335
- Views: 2991137
Re: Unveiling the VKB TECS Throttle Control System
I am excited, but I have certain concern. I am currently using the thrustmaster warthog. It is a great joystick, but not without design flaws. All of their switches and some of their buttons are not detectable by the games. You have to map them to simulate keyboard keys. For example, the flap up but...